FANALYTICS: Drafting for a May league

Last year, I wrote about how our fantasy forecasting efforts focus on two somewhat-unrelated elements—skill and playing time. Skill is best projected in the longest time horizon available. Playing time is best projected in the shortest time horizon available.

In traditional full-season leagues, that means we can get a good read on skill but our playing time projections tend to be pretty far off-the-mark for a good percentage of the player pool.

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  For more information about the terms used in this article, see our Glossary Primer.